Colour palettes that survive a printer
What changes between a screen and a cheap print run, and how to plan for it.
Short essays on craft, client work and the small decisions that make a project feel finished.
What changes between a screen and a cheap print run, and how to plan for it.
The five questions that save two weeks of back and forth.
A short defence of the pencil, and what happens to ideas that skip the sketchbook stage.
Notes on contrast, spacing and why most logos are tested at the wrong size.
What we learned from watching our own files meet the machines.